Overview
This patch introduces major improvements across multiple systems, with a strong focus on stability, gameplay quality, and blizzlike features.
Core Improvements
- Improved overall server performance and stability
- Reduced crashes and improved long-term uptime
- Faster data handling and smoother gameplay experience
- Improved server responsiveness under high load
- General backend optimizations for a more reliable experience
Battle Pet System (Major Overhaul)
- Complete rework of the Battle Pet system
- Wild pets now behave more blizzlike, including multi-pet encounters
- Fixed pet levels, health scaling, and spawn behavior
- All pet abilities are now fully implemented
- Pet capture system improved (capture chance increases per attempt)
Quests & Trainers
- Fixed and updated most Battle Pet quests and tamers
- Quest chains (e.g. Julia, the Pet Tamer) fully functional
- Trainers now correctly teach race-specific abilities
- Map markers now properly guide players to objectives
Rewards & UI
- Fixed Battle Pet quest rewards and loot (e.g. supply bags)
- Achievements now grant correct rewards
- Pet Journal, healing, and revive systems improved
PvP & Features
- Queue for Battle Pet PvP matchmaking (blizzlike system)
- Added player vs player pet duels
- Turn timer (30s) now enforced
- Automatic pet selection if only one remains
General Gameplay Improvements
- Rested XP now works correctly in faction areas
- Fixed profession UI displaying incorrect values
- Fixed multiple crashes related to character selection
- Improved ticket/support system functionality
Classes & Spells
Monk
- Fixed Diffuse Magic
- Fixed Glyph of Zen Flight
Mage
- Flameglow is now correctly affected by Battle Fatigue in arenas
- Fixed Glyph of Illusion
Warlock
- Felhunter: Spell Lock now correctly interacts with Havoc
- Removing Metamorphosis no longer removes Aura of the Elements
Warrior
- Unbridled Wrath now correctly procs from root and stun effects
Hunter
- Kill Command now ignores Line of Sight (LoS) as intended
Paladin
- Hand of Freedom can now be used while affected by sleep or sap
- Hand of Freedom no longer removes sleep and sap effects incorrectly
General Spell Fixes
- Cooldowns now display correctly on first use
- Repentance duration corrected to 8 seconds in PvP
- Charge is no longer interrupted by roots or stuns (only disorients)
- Default Battle Fatigue adjusted to intended values
PvP & Battlegrounds
- Players can now leave arenas while in combat
- Arena reward configurations fixed
- General PvP improvements and balance fixes
Quests, NPCs & World
General
- Fixed multiple quests that previously could not be completed
- Training dummy quests now correctly grant progress
- Added missing NPC dialogues and interactions
Duskwood
- Complete cleanup and refactor of creature spawns
- Removed duplicate spawns
- Added missing NPCs for a more blizzlike experience
Worgen (Phasing)
- Fixed phasing issues for Rampaging Worgen
Dungeons
- Wailing Caverns event (Naralex) fully fixed
Localization
- Improved support for multiple languages (including German, French, Chinese, etc.)
- Better translations across quests, NPCs, and game text
Economy & Rates
- Fixed gathering XP rate (now correctly set to normal values)
Looking Ahead
We continue to focus on delivering a high-quality, blizzlike Mists of Pandaria experience.
Future updates will further improve:
- Questing & leveling
- Dungeons & raids
- Overall gameplay polish