changelog250922
Playerbots :
• Fix multiple crashes with playerbots
• Fix taxi crash
• Fix spell system crash
• Fix occasions where rogue bots used stealth at the wrong time
• Implement bot command .bots aggressive 1(on)/0(off)
• Implement bot commands .bots follow 1(on)/0(off)
• Implement new system to login characters as bots (.bots login "name")
• Add level variety to dueling bots
• Fix low level hunter bots being naked
• Add playerbot strategies for Jin'rokh the Breaker
• Implement strand of the ancients strategies for bots
• Rework playerbot path selection algorithm
Implement bot paths for following zones :
• Durotar
• The Barrens
• Shadowmoon Valley
• Northshire
• Coldridge Valley
• Shadowglen
• Valley of Trials
• New Tinkertown
• Implement bot idleing for when there is no real players around
• Automatically fill battlegrounds with bots till they are full 30 seconds before they start
Improve bot ai for specs of following classes :
• Death Knight
• Druid
• Monk
• Paladin
• Rogue
• Shaman
• Warrior
• Hunter
• Mage
• Warlock
Quest, Zone, Misc and database fixes :
• Additions to Valley Of The Four Winds Quest "Great Minds Drink Alike"
• Cosmetics to Valley Of The Four Winds Npc Mudmug
• Disable movement for Turnip creature
• Further cosmetic changes to Valley Of The Four Wind (Mudmug's Place)
• Added Rigor Mortis to Undeads (starting area)
• Added text to Skyfire Admiral Rogers & text on "Touching Ground"
• Adjusted damage for Theramore Fall Npc's
• Adjusted Mogu'shan Vault's melee combat range for "Feng the Accursed"
• Updated dmg multiplier for Dread Waste's Npc "Krol The Blade
• Fixed Orgrimmar Phasing for "The Art Of War" Quest
• Adjusted maxcount for Mists Of Pandaria Herb's (Drop amount)
• Adjusted maxcount for Mists Of Pandaria Ore's (Drop amount) - only Kyparite and Ghost
Iron Ore
• Fixed correct questender npc for "Face To Face With Consequences"
• Corrected respawntimer for Hozen Groundpounder in Jade Forest
Many zone reworks, including :
• Booty Bay rework
• Reworked Jade Forest Alliance starting area (The Skyfire & Garrosh'ar Point)
• Fixed Reworked Valley Of The Four Winds Area "New Cifera" (Including Ashyo's Vision Questline)
• Reworked Valley Of The Four Winds Area "Halfhill Market"
• Huge rework to Valley Of The Four Winds Area "Halfhill Market"
• Cosmetic rework to Valley Of The Four Winds Area "Firsty Alley"
• Added several pathing to creatures in Jade Forest Area "Garrosh Ar Point"
• Tol Barad Rework: *Removes wrong spawns in Tol'barad and adds the corrected version with waypoints.
• Fixed/improved the quest: "An Ancient Enemy".
Core main fixes ( spells, mechanics, instances/raids etc )
• Remove Shaman spec-bound weapon enchantments upon spec swapping or upon equipping the weapon without having the proper spec for it's enchant.
• Blood Boil should now properly generate runic power.
• Fix Windfury Shaman enhancement
• Hand of Gul'Dan (Non-glyphed) animation should now follow the target.
• Fixed Shaman Glyph "Glyph of Spirit Raptors"
• Fixed Demonic Fury regen system for warlocks
• Spinning Fire Blossom should now fire a dummy visual missile if it fails to search for any target.
• GateOfTheSettingSun: Fixes munition explosion trail from saboteur kiptilak and the trash mobs prior to the boss encounter.
• Glyph of Death's Embrace should not refund runic power when used trough lichborne selfheal
• Fix Glyph of Mirror Image
• Glyph of Death coil should no longer allow the DK to auto shield himself while using lichborne
• Implements Glyph of Barkskin
• Correctly fixed AoELoot now stacking up the same items dropped my multiple npc's in the AoeLoot range
• Fixes guild leader promoting trough the guild interface.
• Added level npc
Best Regards,
StormGarde team,